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Server configuration for Palworld

Created by: LOW.MS Support

Last modified: 29th December 2024

Guide for customizing your Palworld server

Parameter Description
Difficulty Adjusts the overall difficulty of the game.
  • Has no effect on dedicated servers
Valid options are:
  • Casual
  • Normal
  • Hard
DayTimeSpeedRate Modifies the speed of in-game time during the day.
  • Default is 1.000000
  • Changing this value to 2.000000 will make the day time go twice as fast.
NightTimeSpeedRate Modifies the speed of in-game time during the night.
  • Default is 1.000000
  • Changing this value to 2.000000 will make the night time go twice as fast.
ExpRate Changes the experience gain rate for both players and creatures.
  • Default is 1.000000
  • Changing this value to 2.000000 will mean you get twice as much as normal EXP.
PalCaptureRate Adjusts the rate at which Pal creatures can be captured.
  • Default is 1.000000
  • Changing this value to 2.000000 will mean you are twice as likely to catch a Pal than normal.
PalSpawnNumRate Adjusts the rate at which Pal creatures spawn.
  • Default is 1.000000
  • Changing this value to 2.000000 will mean twice as many Pals running around.
PalDamageRateAttack Fine-tunes Pal creature damage dealt.
  • Default is 1.000000
  • Changing this value to 2.000000 will mean twice as much damage coming from Pals.
PalDamageRateDefense Fine-tunes Pal creature damage received.
  • Default is 1.000000
PlayerDamageRateAttack Fine-tunes player damage dealt.
  • Default is 1.000000
PlayerDamageRateDefense Fine-tunes player damage received.
  • Default is 1.000000
PlayerStomachDecreaceRate Adjusts the rate at which the player's stomach decreases.
  • Default is 1.000000
PlayerStaminaDecreaceRate Adjusts the rate at which the player's stamina decreases.
  • Default is 1.000000
PlayerAutoHPRegeneRate Adjusts the rate of automatic player health regeneration.
  • Default is 1.000000
PlayerAutoHpRegeneRateInSleep Adjusts the rate of automatic player health regeneration during sleep.
  • Default is 1.000000
PalStomachDecreaceRate Adjusts the rate at which Pal creature stomach decreases.
  • Default is 1.000000
PalStaminaDecreaceRate Adjusts the rate at which Pal creature stamina decreases.
  • Default is 1.000000
PalAutoHPRegeneRate Adjusts the rate of automatic Pal creature health regeneration.
  • Default is 1.000000
PalAutoHpRegeneRateInSleep Adjusts the rate of automatic Pal creature health regeneration during sleep.
  • Default is 1.000000
BuildObjectDamageRate Adjusts the rate at which built objects take damage.
  • Default is 1.000000
BuildObjectDeteriorationDamageRate Adjusts the rate at which built objects deteriorate.
  • Default is 1.000000
CollectionDropRate Adjusts the drop rate of collected items.
  • Default is 1.000000
CollectionObjectHpRate Adjusts the health of collected objects.
  • Default is 1.000000
CollectionObjectRespawnSpeedRate Adjusts the respawn speed of collected objects.
  • Default is 1.000000
EnemyDropItemRate Adjusts the drop rate of items from defeated enemies.
  • Default is 1.000000
DeathPenalty Defines the penalty upon player death.
  • None: No loss.
  • Item: Lose items without equipment.
  • ItemAndEquipment: Lose items and equipment.
  • All: Lose all items, equipment, and Pals in inventory.
GuildPlayerMaxNum Sets the maximum number of players in a guild.
  • Default is 20.000000
PalEggDefaultHatchingTime Sets the default hatching time for Pal eggs.
  • Default is 72.000000
ServerPlayerMaxNum Maximum number of people who can join the server.
  • 1-32 (Maximum players is 32)
ServerName Server name.
ServerDescription Server description.
AdminPassword Password used to obtain administrative privileges on the server.
PublicPort Public port number.
PublicIP Public IP.
RCONEnabled Enable RCON.
RCONPort Port number for RCON.
bPalLost Permanently lose your Pals upon death.
  • Default is false
bBuildAreaLimit Prohibit building near structures such as fast travel.
bEnableFastTravel Enable Fast Travel.
  • true/false
bEnableInvaderEnemy Enable Invader.
  • true/false
bHardcore Enable Hardcore mode.
  • Players cannot respawn upon death.
bShowPlayerList Enable player list when the ESC key is pressed.
AutoSaveInterval Sets the interval in minutes for automatic server saves.
  • Default is 10
EnableFriendlyFire Enables or disables friendly fire between players.
  • true/false
MaxBuildObjectCount Defines the maximum number of objects a player can build.
  • Default is 1000
MaxConcurrentConnections Limits the number of simultaneous connections to the server.
  • Default is 32
EnableCrossplay Allows cross-platform play between different platforms.
  • true/false
EnableBackups Enables automatic server backups.
  • true/false
BackupInterval Sets the interval in minutes for automatic backups.
  • Default is 60
MaxBackupRetention Sets the maximum number of backups to retain.
  • Default is 10

Palworld Configuration Editor

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