Server configuration for Palworld
Created by: LOW.MS Support
Last modified: 29th December 2024
Guide for customizing your Palworld server
Parameter | Description |
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Difficulty | Adjusts the overall difficulty of the game.
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DayTimeSpeedRate | Modifies the speed of in-game time during the day.
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NightTimeSpeedRate | Modifies the speed of in-game time during the night.
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ExpRate | Changes the experience gain rate for both players and creatures.
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PalCaptureRate | Adjusts the rate at which Pal creatures can be captured.
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PalSpawnNumRate | Adjusts the rate at which Pal creatures spawn.
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PalDamageRateAttack | Fine-tunes Pal creature damage dealt.
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PalDamageRateDefense | Fine-tunes Pal creature damage received.
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PlayerDamageRateAttack | Fine-tunes player damage dealt.
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PlayerDamageRateDefense | Fine-tunes player damage received.
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PlayerStomachDecreaceRate | Adjusts the rate at which the player's stomach decreases.
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PlayerStaminaDecreaceRate | Adjusts the rate at which the player's stamina decreases.
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PlayerAutoHPRegeneRate | Adjusts the rate of automatic player health regeneration.
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PlayerAutoHpRegeneRateInSleep | Adjusts the rate of automatic player health regeneration during sleep.
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PalStomachDecreaceRate | Adjusts the rate at which Pal creature stomach decreases.
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PalStaminaDecreaceRate | Adjusts the rate at which Pal creature stamina decreases.
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PalAutoHPRegeneRate | Adjusts the rate of automatic Pal creature health regeneration.
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PalAutoHpRegeneRateInSleep | Adjusts the rate of automatic Pal creature health regeneration during sleep.
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BuildObjectDamageRate | Adjusts the rate at which built objects take damage.
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BuildObjectDeteriorationDamageRate | Adjusts the rate at which built objects deteriorate.
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CollectionDropRate | Adjusts the drop rate of collected items.
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CollectionObjectHpRate | Adjusts the health of collected objects.
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CollectionObjectRespawnSpeedRate | Adjusts the respawn speed of collected objects.
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EnemyDropItemRate | Adjusts the drop rate of items from defeated enemies.
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DeathPenalty | Defines the penalty upon player death.
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GuildPlayerMaxNum | Sets the maximum number of players in a guild.
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PalEggDefaultHatchingTime | Sets the default hatching time for Pal eggs.
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ServerPlayerMaxNum | Maximum number of people who can join the server.
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ServerName | Server name. |
ServerDescription | Server description. |
AdminPassword | Password used to obtain administrative privileges on the server. |
PublicPort | Public port number. |
PublicIP | Public IP. |
RCONEnabled | Enable RCON. |
RCONPort | Port number for RCON. |
bPalLost | Permanently lose your Pals upon death.
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bBuildAreaLimit | Prohibit building near structures such as fast travel. |
bEnableFastTravel | Enable Fast Travel.
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bEnableInvaderEnemy | Enable Invader.
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bHardcore | Enable Hardcore mode.
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bShowPlayerList | Enable player list when the ESC key is pressed. |
AutoSaveInterval | Sets the interval in minutes for automatic server saves.
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EnableFriendlyFire | Enables or disables friendly fire between players.
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MaxBuildObjectCount | Defines the maximum number of objects a player can build.
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MaxConcurrentConnections | Limits the number of simultaneous connections to the server.
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EnableCrossplay | Allows cross-platform play between different platforms.
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EnableBackups | Enables automatic server backups.
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BackupInterval | Sets the interval in minutes for automatic backups.
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MaxBackupRetention | Sets the maximum number of backups to retain.
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